public class SynthToolTipUI extends BasicToolTipUI implements PropertyChangeListener, SynthUI
JToolTip
.DEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTED
Constructor and Description |
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SynthToolTipUI() |
Modifier and Type | Method and Description |
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static ComponentUI |
createUI(JComponent c)
Creates a new UI object for the given component.
|
SynthContext |
getContext(JComponent c)
Returns the Context for the specified component.
|
Dimension |
getPreferredSize(JComponent c)
Returns the specified component's preferred size appropriate for
the look and feel.
|
protected void |
installDefaults(JComponent c) |
protected void |
installListeners(JComponent c) |
void |
paint(Graphics g,
JComponent c)
Paints the specified component according to the Look and Feel.
|
protected void |
paint(SynthContext context,
Graphics g)
Paints the specified component.
|
void |
paintBorder(SynthContext context,
Graphics g,
int x,
int y,
int w,
int h)
Paints the border.
|
void |
propertyChange(PropertyChangeEvent e)
This method gets called when a bound property is changed.
|
protected void |
uninstallDefaults(JComponent c) |
protected void |
uninstallListeners(JComponent c) |
void |
update(Graphics g,
JComponent c)
Notifies this UI delegate to repaint the specified component.
|
getMaximumSize, getMinimumSize, installUI, uninstallUI
contains, getAccessibleChild, getAccessibleChildrenCount, getBaseline, getBaselineResizeBehavior
public static ComponentUI createUI(JComponent c)
c
- component to create UI object forprotected void installDefaults(JComponent c)
installDefaults
in class BasicToolTipUI
protected void uninstallDefaults(JComponent c)
uninstallDefaults
in class BasicToolTipUI
protected void installListeners(JComponent c)
installListeners
in class BasicToolTipUI
protected void uninstallListeners(JComponent c)
uninstallListeners
in class BasicToolTipUI
public SynthContext getContext(JComponent c)
SynthUI
getContext
in interface SynthUI
c
- Component requesting SynthContext.public void update(Graphics g, JComponent c)
paint(SynthContext,Graphics)
method.
In general, this method does not need to be overridden by subclasses.
All Look and Feel rendering code should reside in the paint
method.
update
in class ComponentUI
g
- the Graphics
object used for paintingc
- the component being paintedpaint(SynthContext,Graphics)
public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
SynthUI
paintBorder
in interface SynthUI
context
- a component contextg
- Graphics
to paint onx
- the X coordinatey
- the Y coordinatew
- width of the borderh
- height of the borderpublic void paint(Graphics g, JComponent c)
This method is not used by Synth Look and Feel.
Painting is handled by the paint(SynthContext,Graphics)
method.
paint
in class BasicToolTipUI
g
- the Graphics
object used for paintingc
- the component being paintedpaint(SynthContext,Graphics)
protected void paint(SynthContext context, Graphics g)
context
- context for the component being paintedg
- the Graphics
object used for paintingupdate(Graphics,JComponent)
public Dimension getPreferredSize(JComponent c)
ComponentUI
null
is returned, the preferred
size will be calculated by the component's layout manager instead
(this is the preferred approach for any component with a specific
layout manager installed). The default implementation of this
method returns null
.getPreferredSize
in class BasicToolTipUI
c
- the component whose preferred size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsJComponent.getPreferredSize()
,
LayoutManager.preferredLayoutSize(java.awt.Container)
public void propertyChange(PropertyChangeEvent e)
PropertyChangeListener
propertyChange
in interface PropertyChangeListener
e
- A PropertyChangeEvent object describing the event source
and the property that has changed. Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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